Building A City - The Series
As I spend more time with the SimCity Micropolis source code I'm digging the Python interface, trying to get used to Glade and GTK all over again (I haven't used it for years) and trying to build something useful from the excellent core C++ engine that Don Hopkins has provided us.
Out of this passion I'm starting to build several posts around exploring the code. So here's the plan for the series with links to the various entries I'll complete over the next while.
- Building A City - Part V - Cloning and Improving the SimCity UI
- Building A City - Part VI - Wiring Up Ideas Together
- Building A City - Part VII - Refactoring Towards a Managed View
- Building A City - Part VIII - Talking To Other Languages
- Building A City - Part IX - Introducing Micropolis.XNA
- Building A City - Part X - Networking, Multiplayer, and the Web