C# Functional Programming In-Depth (8) Higher-order Function, Currying and First Class Function

[LINQ via C# series]

[C# functional programming in-depth series]

The delegate chapter and other previous chapters have demonstrated that in C#, function supports many operations that are available for object. This chapter discusses one more aspect, higher-order function, and how it and other functional features make function the first-class citizen in C# language.

First-order function and higher-order function

Higher-order function is a function that accept one or more function parameters as input, or output a function. In contrast, function does not input or output any function is called first-order function. C# supports higher-order function from the beginning, because C# function can have almost any data type and function type as its input and output, except:

·        Static classes, like System.Convert, System.Math, etc., because they cannot be instantiated.

·        Special type System.Void.

This chapter use the following simple data type and simple function type for demonstration:

internal partial class Data

{

    internal Data(int value) => this.Value = value;


    internal int Value { get; }

}


// () -> void.

internal delegate void Function();

A first-order function can have normal data value as input and output:

internal static void CallFirstOrderFunction()

{

    Data FirstOrderFunction(Data value) { return value; }

 

    Data input = default;

    Data output = FirstOrderFunction(input);

}

If a function has function as input and output, it is a higher-order function:

internal static void CallNamedHigherOrderFunction()

{

    Function NamedHigherOrderFunction(Function value) { return value; }

 

    Function input = default;

    Function output = NamedHigherOrderFunction(input);

}

Above example is a named higher-order function. Anonymous higher-order functions can also be easily defined with lambda expression:

internal static void CallAnonymousHigherOrderFunction()

{

    Action firstOrder1 = () => nameof(firstOrder1).WriteLine();

    Func<int> firstOrder2 = () => 1;

 

    // (() -> void) -> void

    // Input: function of type () -> void. Output: void.

    Action<Action> higherOrder1 = action => action();

    higherOrder1(firstOrder1); // firstOrder1

    higherOrder1(() => nameof(higherOrder1).WriteLine()); // higherOrder1

 

    // () -> (() -> int)

    // Input: none. Output: function of type () -> int.

    Func<Func<int>> higherOrder2 = () => firstOrder2;

    Func<int> output2 = higherOrder2();

    output2().WriteLine(); // 1

 

    // int -> (() -> int)

    // Input: value of type int. Output: function of type () -> int.

    Func<int, Func<int>> higherOrder3 = int32 => new Func<int>(() => int32 + 1);

    Func<int> output3 = higherOrder3(1);

    output3().WriteLine(); // 2

 

    // (() -> void, () -> int) -> (() -> bool)

    // Input: function of type () -> void, function of type () -> int. Output: function of type () -> bool.

    Func<Action, Func<int>, Func<bool>> higherOrder4 = (action, int32Factory) =>

    {

        action();

        return () => int32Factory() > 0;

    };

    Func<bool> output4 = higherOrder4(firstOrder1, firstOrder2); // firstOrder1

    output4().WriteLine(); // True

    Func<bool> output5 = higherOrder4(() => nameof(higherOrder4).WriteLine(), () => 0); // higherOrder4

    output5().WriteLine(); // False

}

These higher-order functions can be defined and called with IIFE syntax, without any function name or function variable name involved:

internal static void AnonymousHigherOrderIife()

{

    // (() -> void) -> void

    new Action<Action>(action => action())(

        () => nameof(AnonymousHigherOrderIife).WriteLine()); // AnonymousHigherOrderIife

 

    // () -> (() -> int)

    Func<int> output2 = new Func<Func<int>>(() => (() => 1))();

    output2().WriteLine(); // 1

 

    // int -> (() -> int)

    Func<int> output3 = new Func<int, Func<int>>(int32 => (() => int32 + 1))(1);

    output3().WriteLine(); // 2

 

    // (() -> int, () -> string) ->(() -> bool)

    Func<bool> output4 = new Func<Action, Func<int>, Func<bool>>((action, int32Factory) =>

    {

        action();

        return () => int32Factory() > 0;

    })(arg1: () => nameof(AnonymousHigherOrderIife).WriteLine(), arg2: () => 0); // AnonymousHigherOrderIife

    output4().WriteLine();

}

.NET Standard has many built in higher-order functions, like Array.FindAll:

namespace System

{

    public abstract class Array : ICloneable, IList, ICollection, IEnumerable, IStructuralComparable, IStructuralEquatable

    {

        public static T[] FindAll<T>(T[] array, Predicate<T>match);

    }

}

It iterates all values in the input array, and call the match function for each value. If match function returns true, the value is added to the result array:

internal static void FilterArray(Data[] array)

{

    Data[] filtered = Array.FindAll(array, data => data != null);

}

Many LINQ query methods are higher-order functions, take the fore mentioned Where, OrderBy, Select as example:

namespace System.Linq

{

    public static class Enumerable

    {

        public static IEnumerable<TSource> Where<TSource>(

            this IEnumerable<TSource> source, Func<TSource, bool> predicate);

 

        public static IOrderedEnumerable<TSource> OrderBy<TSource, TKey>(

            this IEnumerable<TSource> source, Func<TSource, TKey> keySelector);

 

        public static IEnumerable<TResult> Select<TSource, TResult>(

            this IEnumerable<TSource> source, Func<TSource, TResult> selector);

    }

 

    public static class Queryable

    {

        public static IQueryable<TSource> Where<TSource>(

            this IQueryable<TSource> source, Func<TSource, bool> predicate);

 

        public static IOrderedQueryable<TSource> OrderBy<TSource, TKey>(

            this IQueryable<TSource> source, Func<TSource, TKey> keySelector);

 

        public static IQueryable<TResult> Select<TSource, TResult>(

            this IQueryable<TSource> source, Func<TSource, TResult> selector);

    }

}

The Where, OrderBy, Select query methods for local LINQ query are higher-order functions, since they accept an IEnumerable<T> local data source and a function as input. The query methods for remote LINQ query are first-order functions, since they accept an IQueryable<T> remote data source and an expression tree data structure. These LINQ query methods will be discussed in detail in the LINQ to Objects chapters and LINQ to Entities chapters.

Convert first-order function to higher-order function

It is possible to convert a first-order to higher-order function. In the following example, function add2Args and higherOrderAdd2Args do the same work – add 2 int values and output the sum:

internal static void Add2ArgsFirstOrderToHigherOrder()

{

    // (int, int) -> int

    Func<int, int, int> add2Args = (a, b) => a + b;

    int result = add2Args(1, 2); // 3

 

    // int -> (int -> int)

    // Input: value of type int. output: function of type int -> int.

    Func<int, Func<int, int>> higherOrderAdd2Args = a =>

        new Func<int, int>(b => a + b);

    Func<int, int> add1ArgAnd1Variable = higherOrderAdd2Args(1); // Equivalent to: b => 1 + b.

    int higherOrderResult = add1ArgAnd1Variable(2); // 3

}

Apparently, add2Args is first-order function of type (int, int) –> int. It accepts the first and the second int values as input, and outputs their sum. In contrast, higherOrderAdd2Args is higher-order function of type int –> (int –> int). It accepts only the first int value as input, and outputs a function of type int –> int. This new function accepts the second int value as input, adds with the first int value as free variable captured by closure: b => 1 + b, and outputs their sum. When using add2Args, there is 1 call, where both the first and second int values must be provided, and the result is directly returned. When using higherOrderAdd2Args, there are 2 calls and an intermediate function involved, where only 1 int value is required for each call.

Similarly, a first-order function with 3 parameters can be converted to higher-order function with the same pattern:

internal static void Add3ArgsFirstOrderToHigherOrder()

{

    // (int, int, int) -> int

    Func<int, int, int, int> add3Args = (a, b, c) => a + b + c;

    int result = add3Args(1, 2, 3); // 6


    // int ->(int -> (int -> int))

    // Input: value of type int. output: function of type int -> (int -> int), the same as above higherOrderSumOfTwoIntegers.

    Func<int, Func<int, Func<int, int>>> higherOrderAdd3Args = a =>

        new Func<int, Func<int, int>>(b =>

            new Func<int, int>(c => a + b + c));

    Func<int, Func<int, int>> higherOrderAdd2ArgsAnd1Variable = higherOrderAdd3Args(1); // Equivalent to: b => (c => 1 + b + c).

    Func<int, int> add1ArgAnd2Variables = higherOrderAdd2ArgsAnd1Variable(2); // Equivalent to: c => 1 + 2 + c.

    int higherOrderResult = add1ArgAnd2Variables(3); // 6

}

Again, when using first-order function, there is only 1 call, where all 3 arguments must be provided. This time, when using the higher-order function, there are 3 calls, and 2 intermediate functions, where only 1 argument is required for each call.

In the above examples, since the higher-order functions’ type is provided, C# can infer the returned intermediate functions’ type information. So, the lambda expressions can be simplified:

internal static void TypeInference()

{

    // int -> (int -> int)

    Func<int, Func<int, int>> higherOrderAdd2Args = a => (b => a + b);

 

    // int -> (int -> (int -> int))

    Func<int, Func<int, Func<int, int>>> higherOrderAdd3Args = a => (b => (c => a + b + c));

}

Lambda operator associativity

In C#, the lambda operator can be viewed as right associative. For the above higher-order functions, the above parenthesis on the right side of lambda operator can be omitted. Now compare the first-order functions and the converted higher-order functions:

internal static void LambdaOperatorAssociativity()

{

    // (int, int) -> int

    Func<int, int, int> add2Args = (a, b) => a + b;


    // int ->int -> int

    Func<int, Func<int, int>> higherOrderAdd2Args = a => b => a + b;


    // (int, int, int) -> int

    Func<int, int, int, int> add3Args = (a, b, c) => a + b + c;


    // int ->int -> int -> int

    Func<int, Func<int, Func<int, int>>> higherOrderAdd3Args = a => b => c => a + b + c;

}

In C#, for a function with 2 or more arguments, it is really easy to convert to equivalent higher-order function. Following this syntax, in this book, the function type notation’s -> operator is also right associative, parenthesis on the right side of -> can also be omitted. So int -> (int -> int) is identical to int -> int -> int. Since ->is not left associative, they are different from (int -> int) -> int, which accepts a function of int -> int as input, and outputs int. Similarly, int -> (int -> (int -> int)) is identical to int -> int -> int -> int.

Curry function

As demonstrated above, with higher-order function and closure, a function with 2 or more parameters can be easily converted to a sequence of nested single parameter functions, and single function call is also converted to a chain of function calls. This transformation is called currying. The term "currying" is introduced by Christopher Strachey in 1967, which is the last name of mathematician and logician Haskell Curry.

Generally, a function with N parameters can be curried to a sequence of N nested functions with single parameter:

internal static void CurryFunc<T1, T2, T3, TN, TResult>()

{

    // (T1, T2, T3, T4, ... TN) -> TResult

    Func<T1, T2, T3, /* T4, ... */ TN, TResult> function =

        (value1, value2, value3, /* value4, ... */ valueN) => default;

    // T1 -> T2 -> T3 -> ... TN ->TResult

    Func<T1, Func<T2, Func<T3, /* Func<T4, ... */ Func<TN, TResult> /* ...> */>>> curriedFunction =

        value1 => value2 => value3 => /* value4 => ... */ valueN => default;

}

The above transformation can be implemented as the following Curry extension methods for Func generic delegate types:

// Transform (T1, T2) ->TResult

// to T1 -> T2 -> TResult.

public static Func<T1, Func<T2, TResult>> Curry<T1, T2, TResult>(

    this Func<T1, T2, TResult> function) =>

    value1 => value2 => function(value1, value2);

 

// Transform (T1, T2, T3) -> TResult

// to T1 -> T2 -> T3 -> TResult.

public static Func<T1, Func<T2, Func<T3, TResult>>> Curry<T1, T2, T3, TResult>(

    this Func<T1, T2, T3, TResult> function) =>

    value1 => value2 => value3 => function(value1, value2, value3);

 

// Transform (T1, T2, T3, T4) => TResult

// to T1 -> T2 -> T3 -> T4 -> TResult.

public static Func<T1, Func<T2, Func<T3, Func<T4, TResult>>>> Curry<T1, T2, T3, T4, TResult>(

    this Func<T1, T2, T3, T4, TResult> function) =>

    value1 => value2 => value3 => value4 => function(value1, value2, value3, value4);

 

// ...

Now function can be curried by just calling its Curry extension method:

internal static void CurryFunction()

{

    // (int, int) -> int

    Func<int, int, int> add2Args = (a, b) => a + b;

    int add2ArgsResult = add2Args(1, 2);

 

    // int -> int -> int

    Func<int, Func<int, int>> curriedAdd2Args = add2Args.Curry();

    int curriedAdd2ArgsResult = curriedAdd2Args(1)(2);

 

    // (int, int, int) -> int

    Func<int, int, int, int> add3Args = (a, b, c) => a + b + c;

    int add3ArgsResult = add2Args(1, 2);

 

    // int -> int -> int -> int

    Func<int, Func<int, Func<int, int>>> curriedAdd3Args = add3Args.Curry();

    int curriedAdd3ArgsResult = curriedAdd3Args(1)(2)(3);

}

Function without output can be curried in the same way:

internal static void CurryAction<T1, T2, T3, TN>()

{

    // (T1, T2, T3, ... TN) -> void

    Action<T1, T2, T3, /* T4, ... */ TN> function =

        (value1, value2, value3, /* value4, ... */ valueN) => { };

    // T1 -> T2 -> T3 -> ... TN ->void

    Func<T1, Func<T2, Func<T3, /* Func<T4, ... */ Action<TN>/* ...> */>>> curriedFunction =

        value1 => value2 => value3 => /* value4 => ... */ valueN => { };

}

Similarly, the above transformation can be implemented as the following Curry extension methods for Action generic delegate types:

// Transform (T1, T2) ->void

// to T1 => T2 -> void.

public static Func<T1, Action<T2>> Curry<T1, T2>(

    this Action<T1, T2> function) =>

    value1 => value2 => function(value1, value2);

 

// Transform (T1, T2, T3) -> void

// to T1 -> T2 -> T3 -> void.

public static Func<T1, Func<T2, Action<T3>>> Curry<T1, T2, T3>(

    this Action<T1, T2, T3> function) =>

    value1 => value2 => value3 => function(value1, value2, value3);

 

// Transform (T1, T2, T3, T4) -> void

// to T1 -> T2 -> T3 -> T4 -> void.

public static Func<T1, Func<T2, Func<T3, Action<T4>>>> Curry<T1, T2, T3, T4>(

    this Action<T1, T2, T3, T4> function) =>

    value1 => value2 => value3 => value4 => function(value1, value2, value3, value4);

 

// ...

Now function without output can also be curried by just calling its Curry extension method:

Internal static void CurryAction()

{

    // (int, int) -> void

    Action<int, int> add2Args = (a, b) => (a + b).WriteLine();

    add2Args(1, 2);

 

    // int -> int -> void

    Func<int, Action<int>> curriedAdd2Args = add2Args.Curry();

    curriedAdd2Args(1)(2);

 

    // (int, int, int) -> void

    Action<int, int, int> add3Args = (a, b, c) => (a + b + c).WriteLine();

    add2Args(1, 2);

 

    // int -> int -> int -> void

    Func<int, Func<int, Action<int>>> curriedAdd3Args = add3Args.Curry();

    curriedAdd3Args(1)(2)(3);

}

Uncurry function

The opposite transformation from a sequence of nested single parameter functions to a function with multiple parameters is called uncurrying. Uncurry extension methods implemented for higher-order functions with a chain of calls:

// Transform T1 -> T2 ->TResult

// to (T1, T2) -> TResult.

public static Func<T1, T2, TResult> Uncurry<T1, T2, TResult>(

    this Func<T1, Func<T2, TResult>> function) =>

    (value1, value2) => function(value1)(value2);

 

// Transform T1 -> T2 ->T3 -> TResult

// to (T1, T2, T3) -> TResult.

public static Func<T1, T2, T3, TResult> Uncurry<T1, T2, T3, TResult>(

    this Func<T1, Func<T2, Func<T3, TResult>>> function) =>

    (value1, value2, value3) => function(value1)(value2)(value3);

 

// Transform T1 -> T2 ->T3 -> T4 -> TResult

// to (T1, T2, T3, T4) ->TResult.

public static Func<T1, T2, T3, T4, TResult> Uncurry<T1, T2, T3, T4, TResult>(

    this Func<T1, Func<T2, Func<T3, Func<T4, TResult>>>> function) =>

    (value1, value2, value3, value4) => function(value1)(value2)(value3)(value4);

 

// ...

 

// Transform T1 -> T2 ->void

// to (T1, T2) -> void.

public static Action<T1, T2> Uncurry<T1, T2>(

    this Func<T1, Action<T2>> function) => (value1, value2) =>

    function(value1)(value2);

 

// Transform T1 -> T2 ->T3 -> void

// to (T1, T2, T3) -> void.

public static Action<T1, T2, T3> Uncurry<T1, T2, T3>(

    this Func<T1, Func<T2, Action<T3>>> function) =>

    (value1, value2, value3) => function(value1)(value2)(value3);

 

// Transform T1 -> T2 ->T3 -> T4 -> void

// to (T1, T2, T3, T4) ->void.

public static Action<T1, T2, T3, T4> Uncurry<T1, T2, T3, T4>(

    this Func<T1, Func<T2, Func<T3, Action<T4>>>> function) =>

    (value1, value2, value3, value4) => function(value1)(value2)(value3)(value4);

 

// ...

The usage of Uncurry is also straightforward:

internal static void Uncurry()

{

    // int ->int -> int

    Func<int, Func<int, int>> curriedAdd2Args = a => b => a + b;

    // (int ->int) -> int

    Func<int, int, int> add2Args = curriedAdd2Args.Uncurry();

    int add2ArgsResult = add2Args(1, 2);


    // int ->int -> int -> void

    Func<int, Func<int, Action<int>>> curriedAdd3Args = a => b => c => (a + b + c).WriteLine();

    // (int ->int -> int) -> void

   Action<int, int, int> add3Args = curriedAdd3Args.Uncurry();

    add3Args(1, 2, 3);

}

Partially apply function

Another function transformation similar to function currying is function partial application. Function application is just another word for function call. For function with multiple parameters, function partial application means to call that function with partial arguments (typically, a single argument) instead of all arguments. Similar to currying, the implementation of function partial application also involves higher-order function and closure. The difference is, partial application does not result a single function with fewer parameters, not a sequence of nested single parameter functions. For example, a first-order function of type (int, int) -> int can be partially applied with 1 argument and transformed to another first-order function of type int ->int, a first-order function of type (int, int, int) -> void can be partially applied with 1 argument and transformed to another first-order function of type (int, int) -> void:

internal static void FirstOrderToFirstOrder()

{

    // (int, int) -> int

    Func<int, int, int> add2Args = (a, b) => a + b;

 

    // int -> int

    Func<int, int> add1ArgAnd1Variable = b => 1 + b; // Partially apply add2Args with a = 1.

 

    // (int, int, int) -> void

    Action<int, int, int> add3Args = (a, b, c) => (a + b + c).WriteLine();

    add2Args(1, 2);

 

    // (int, int) -> void

    Action<int, int> add2ArgsAnd1Variable = (b, c) => (1 + b + c).WriteLine();  // Partially apply add2Args with a = 1.

    // add2ArgsAnd1Variable can be called with 2 arguments, or be partially applied again with b = 2:

    // int -> void

    Action<int> add1ArgsAnd2Variable = c => (1 + 2 + c).WriteLine();

}

Generally, following Partial extension methods for Func and Action generic delegate types are higher-order functions. When Partial is used for a function with 2 or more parameters, it accepts the first parameter of that function, and outputs another function that accepts the rest of parameters of the original function:

// Input: function of type (T1, T2) -> TResult, first parameter of type T1.

// Output: function of type T2 -> TResult.

public static Func<T2, TResult> Partial<T1, T2, TResult>(

    this Func<T1, T2, TResult> function, T1 value1) =>

    value2 => function(value1, value2);

 

// Input: function of type (T1, T2, T3) -> TResult, first parameter of type T1.

// Output: function of type (T2, T3) -> TResult.

public static Func<T2, T3, TResult> Partial<T1, T2, T3, TResult>(

    this Func<T1, T2, T3, TResult> function, T1 value1) =>

    (value2, value3) => function(value1, value2, value3);

 

// Input: function of type (T1, T2, T3, T4) -> TResult, first parameter of type T1.

// Output: function of type (T2, T3, T4) -> TResult.

public static Func<T2, T3, T4, TResult> Partial<T1, T2, T3, T4, TResult>(

    this Func<T1, T2, T3, T4, TResult> function, T1 value1) =>

    (value2, value3, value4) => function(value1, value2, value3, value4);

 

// ...

 

// Input: function of type (T1, T2) -> void, first parameter of type T1.

// Output: function of type T2 -> void.

public static Action<T2> Partial<T1, T2>(

    this Action<T1, T2> function, T1 value1) =>

    value2 => function(value1, value2);

 

// Input: function of type (T1, T2, T3) -> void, first parameter of type T1.

// Output: function of type (T2, T3) -> void.

public static Action<T2, T3> Partial<T1, T2, T3>(

    this Action<T1, T2, T3> function, T1 value1) =>

    (value2, value3) => function(value1, value2, value3);

 

// Input: function of type (T1, T2, T3, T4) -> void, first parameter of type T1.

// Output: function of type (T2, T3, T4) -> void.

public static Action<T2, T3, T4> Partial<T1, T2, T3, T4>(

    this Action<T1, T2, T3, T4> function, T1 value1) =>

    (value2, value3, value4) => function(value1, value2, value3, value4);

 

// ...

The following example demonstrates how to call Partial for partial application of functions with multiple parameters:

internal static void PartiallyApply()

{

    // (int, int) -> int

    Func<int, int, int> add2Args = (a, b) => a + b;

    // int -> int

    Func<int, int> add1ArgAnd1Variable = add2Args.Partial(1);

    int add1ArgAnd1VariableResult = add1ArgAnd1Variable(2);

 

    // (int, int, int) -> void

    Action<int, int, int> add3Args = (a, b, c) => (a + b + c).WriteLine();

    // (int, int) -> void

    Action<int, int> add2ArgsAnd1Variable = add3Args.Partial(1);

    add2ArgsAnd1Variable(2, 3);

}

For curried function, partial application means a chain of calls with fewer arguments than total:

internal static void PartiallyApplyCurriedFunction()

{

    // int -> int -> int

   Func<int, Func<int, int>> curriedAdd2Args = a => b => a + b;

    // int -> int

   Func<int, int> partiallyAppliedCurriedAdd2Args = curriedAdd2Args(1);

 

    // int -> int -> int -> void

    Func<int, Func<int, Action<int>>> curriedAdd3Args = a => b => c => (a + b + c).WriteLine();

    // int -> void

    Action<int> partiallyAppliedCurriedAdd3Args = curriedAdd3Args(1)(2);

}

First-class function

Higher-order function enables function to be function’s input and output, which is an important aspect of be first-class citizenship in language. First-class function means in C# function supports all the generally available operations for other entities like object. These operations include being a variable, being a type’s field, being a function’s input, being a function’s output, being equality testable, etc. This can be demonstrated by comparing C# function with C# object side by side. First of all, with delegate type and delegate instance, function and object both have type and instance, and an instance can be variable, can have alias and immutable alias:

internal static void Object()

{

    Data value = new Data(0);

    ref Data alias = ref value;

    ref readonly Data immutableAlias = ref value;

}

 

internal static void Function()

{

    Function value1 = Function; // Named function.

    Function value2 = () => { }; // Anonymous function.

    ref Function alias = ref value1;

    ref readonly Function immutableAlias = ref value2;

}

With delegate type and delegate instance, function and object can both be stored with static and instance field of type:

internal class Fields

{

    private static Data staticDataField = new Data(0);

 

    private static Function staticNamedFunctionField = Function;

 

    private static Function staticAnonymousFunctionField = () => { };

 

    private Data instanceDataField = new Data(0);

 

    private Function instanceNamedFunctionField = Function;

 

    private Function instanceAnonymousFunctionField = () => { };

}

With local function and lambda expression, function and object can both be nested:

internal partial class Data

{

    internal Data Inner { get; set; }

}

 

internal static void NestedObject()

{

    Data outer = new Data(1)

    {

        Inner = new Data(2)

    };

}

 

internal static void NestedFunction()

{

    void Outer()

    {

        void Inner() { }

    }

 

    Function outer = () =>

    {

        Function inner = () => { };

    };

}

With closure to capture free variable, function and object can both access data out of the scope:

internal class OuterClass

{

    const int Outer = 1;

 

    class InnerClass

    {

        const int Inner = 2;

        int sum = Inner + Outer;

    }

}

 

internal static void OuterFunction()

{

    const int Outer = 1;

 

    void InnerFunction()

    {

        const int Inner = 2;

        int sum = Inner + Outer;

    }

 

    new Function(() =>

    {

        const int Inner = 2;

        int sum = Inner + Outer;

    })();

}

With higher-order function, function and object can both be input and output of function:

internal static Data Function(Data value) => value;

 

internal static Function Function(Function value) => value;

With delegate type and delegate instance, function and object can both be equality testable:

internal partial class Data

{

    public override bool Equals(object obj) =>

        object.ReferenceEquals(this, obj) || this.Value == (obj as Data)?.Value;


    public override int GetHashCode() => this.Value.GetHashCode();


    public static bool operator ==(Data data1, Data data2) => data1?.Value == data2?.Value;


    public static bool operator !=(Data data1, Data data2) => !(data1 == data2);

}


internal static void ObjectEquality()

{

    Data value1 = new Data(1);

    Data value2 = new Data(1);

    object.ReferenceEquals(value1, value2).WriteLine(); // False

   object.Equals(value1, value2).WriteLine(); // True

    value1.Equals(value2).WriteLine(); // True

    (value1 == value2).WriteLine(); // True

   (value1.GetHashCode() == value2.GetHashCode()).WriteLine(); // True.

    EqualityComparer<Data>.Default.Equals(value1, value2).WriteLine(); // True

}


internal static void FunctionEquality()

{

    Function value1 = Function;

    Function value2 = Function;

    object.ReferenceEquals(value1, value2).WriteLine(); // False

   object.Equals(value1, value2).WriteLine(); // True

    value1.Equals(value2).WriteLine(); // True

    (value1 == value2).WriteLine(); // True

   (value1.GetHashCode() == value2.GetHashCode()).WriteLine(); // True.

    EqualityComparer<Function>.Default.Equals(value1, value2).WriteLine(); // True

}

Here Data type overrides object type’s Equals method as well as the == and != operators, so that, 2 Data instances considered logically equal if they encapsulate the same int value. It also overrides object type’s GetHashCode, so that 2 equal Data instances have the same hash code. If 2 variables are 2 Data instances encapsulating the same int value, apparently these 2 variables are not reference equal, but logically equal with the same hash code. C# provides these equality APIs through System.Delegate and System.MulticastDelegate. So similarly, if 2 variables are 2 delegate instances representing the same function, they are not reference equal, but logically equal with the same hash code as well.

So, with rich functional features including delegate, local function, lambda expression, closure and higher-order function, C#’s named function and anonymous function are first-class citizens, and C# is a functional language. Besides these aspects, C# functions can be composed just like object composition. Function composition is discussed in the next chapter.

Summary

This chapter discussed higher-order function, and its related concepts, including first-order function, currying function, uncurrying function, partially applying function, and lambda operator’s associativity. Higher-order function works with other C# features, and enables first-class functions in C#.

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