Contents tagged with Brenton House
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Extension Methods with Enum Description
Since Enum names in .NET do not support certain characters like spaces, often developers will use the DescriptionAttribute to add detailed text to an Enum.
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Windows Live Writer Technical Preview
Microsoft has released a technical preview of their new version of Windows Live Writer. It has a bunch of new features that you need to check out. WLW is already the best blog posting software out there (and it’s free!).
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.NET Framework 3.0 RC is out
NETFX 3.0 just went live on the web today, you can download it here. NETFX 3.0 contains Windows Presentation Foundation (WPF), Windows Communication Foundation (WCF), Windows Workflow, and Windows Cardspace.
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Frans Bouma article about why a cache in an O/R mapper doesn't make it fetch data faster.
Preface
One of the biggest myths in O/R mapper land is about 'caching'. It's often believed that using a cache inside an O/R mapper makes queries much faster and thus makes the O/R mapper more efficient. With that conclusion in hand, every O/R mapper which doesn't use a cache is therefore less efficient than the ones who do, right?
Well... not exactly. In this article I hope to explain that caching in O/R mappers is not there for making queries more efficient, but is there for uniquing. But more on that later on. I hope that at the end of the article, I have convinced the reader that the myth Caching == more efficiency is indeed a myth. Beware, it's perhaps a bit complicated here and there, I'll try to explain it in as much layman's terms as possible. -
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Using InternalsVisibleTo Attribute with Strong Named Assemblies
The InternalsVisibleTo Attribute can be used to allow another assembly (such as your Unit Test assembly) to see the internal members of your assembly. I prefer this method to either putting unit tests in my primary assembly or to using the VSTS feature of autogenerating accessors to my private members. (Those are real fun when you go to refactor a project…)
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*Free* Utilities I Use!
*Free* Utilites I use!
Last Updated September 29, 2003 10:57 AM
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