TestDriven.NET by Jamie Cansdale
Zero Friction Unit Testing for Visual Studio .NET
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Moq.me 3.0 RTM
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TestDriven.Net 2.19: Release Notes
The latest version of TestDriven.Net will display the name of the test runner used in the test results summary. If the target project doesn’t reference a known test framework assembly, TestDriven.Net will use the ‘Ad hoc’ test runner to quickly execute the target method.
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Improved support for MbUnit, xUnit and Gallio
The main focus of the TestDriven.Net 2.18 release has been to improve support for test runner plug-ins in general (not just NUnit). If you’re using xUnit, MbUnit or Gallio – I recommend you upgrade to this version.
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TestDriven.Net Options Pane
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TestDriven.NET 2.18 + NUnit 2.5 Beta
I’ve just uploaded a new version of TestDriven.Net with support for NUnit 2.5 Beta.
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Microsoft F# and TestDriven.Net 2.16
Now that F# is being officially productized, I thought it was time to make it a first class citizen inside TestDriven.Net.
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Hello, F#!
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Silverlight NUnit Projects
I've been doing some experiments to find out if it's possible to execute NUnit on a Silverlight project. I knew that Visual Studio 2008 and Expression Blend both host Silverlight for use in the designer window. It turns out that rather than host a separate instance of the CoreCLR, the designer simply loads the Silverlight assemblies into the host runtime. This simplifies the business of creating a compatible unit testing framework considerably!
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TestDriven.Net 2.13: Support for NUnit 2.4.7
The latest release of TestDriven.Net is now compiled against NUnit 2.4.7. This version of NUnit includes Andreas Schlapsi's popular RowTest extension. The RowTest attributes have been moved to the 'nunit.framework.extensions' assembly (which you can find here: \Program Files\TestDriven.NET 2.0\NUnit\2.4\nunit.core.extensions.dll).
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TestDriven.Net 2.13: Support for Silverlight 2.0 Beta 1
I've just uploaded a new version of TestDriven.Net with support for Silverlight 2.0 Beta 1. Microsoft have certainly kept me on my toes as there have been lots of changes since Silverlight 1.1. I'm sorry it has taken a while!