Patrick Steele's .NET Blog
Implements ICodeWithDotNet
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Jay Harris: Macro Sleuth
Jay Harris came to speak at GANG last month (great CI talk, by the way!). After plugging in his laptop to the projector he glanced at the screen – he was checking if the font size was okay. Seemingly not pleased, I saw him tap a few keys on the keyboard and the font just grew! It was like zoom-in/zoom-out in Firefox. He didn't mess around deep inside menus – just a couple of keystrokes and the font was bigger!
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Properties vs. Attributes
One of my favorite bloggers, Eric Lippert, has a great post on the "properties vs. attributes" question.
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Extension Method Guidelines
I'm spending some time this morning getting caught up on RSS reading. A great post from last week from Brad Abrams on when you should use extension methods – i.e. when they are a good choice. As Brad Abrams points out: "While this a very powerful new feature, it does come with some new responsibility."
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CodeMash 2009
I know it's been over a week since it ended, but I'm finally taking time to get my review up.
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MonoRail Integrations
Andy Pike has recently done some really cool MonoRail integrations:
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CodeMash: Ruby 101
At today's CodeMash Precompiler I decided to check out "Ruby 101" with Jim Weirich and Joe O'Brien. I've caught a few glimpses of Ruby code over the years but have never sat down to actually do anything with it. Since CodeMash is all about stepping out of your comfort zone and learning new things, I thought this would be a good session to attend.
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Come see "Paint Wars" at CodeMash!
Fellow SRT employee Chris Marinos will be showing off his wii-mote controlled "Paint Wars" game built on the XNA framework at our booth at CodeMash this week.
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Thank You Microsoft (2009)!
One year ago today I thanked Microsoft for recognizing my contributions to the community by awarding me the MVP award.
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Project Euler #14
I had so much fun doing #13 I thought I'd tackle #14 as well.
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Project Euler #13
It's been a while since I did one of the Project Euler problems. And since a lot of my work recently has been fixing bugs and working on some design documents, I was itching to do some "real" coding. So it's on to problem #13.