Hide Your Corporate Underpants - Using Personas in UX Design
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Tamara Adlin is a customer experience expert and President of Adlin, Inc. Tamara is formerly a Senior Usability Specialist for Amazon.com and is currently a blogger, author, trainer and speaker specializing in using personas in user experience design. Make sure to check out Tamara's website, blog and interviews with user experience luminaries at UX Pioneers.
What Are Personas?
Wikipedia defines personas as:
Personas are fictitious characters that are created to represent the different user types within a targeted demographic that might use a site or product.
Tamara’s Cheat Sheet to Personas
- Personas are an organizational pattern language. Just as
software developers are use design patterns to unify communication while
constructing software, personas bring consistency and specificity to who really
is "the user". When done right personas drive out false assumptions and give
people throughout an organization a way to clearly define the people for whom
they designing their product or service.
- Personas help prioritize work. Some features may be more
popular to develop than others, but when you are asking if "Mary Jo" would
really use that feature teams can begin to recognize whether or not that advanced feature is necessary to meet business objectives.
- Personas de-personalize and de-politicize topics. Instead of
telling Data Head Dan that reporting isn’t important right now, you can say
that "Mary Jo" first needs to be able to use the system before you can spend
time crafting administrative reports.
- Personas provide a way to transcend "department speak".
Developers communicate different from management and marketing – well we all
know about marketing! Using personas allows everyone in the organization to
communicate about aspects of the product or service with specificity and
clarity.
- Personas require you to know where you are going. Before you
can bring your personas to life you must first know what the organization’s
goals are. Personas exist to serve the aspirations of the company - if you don’t know what the objectives are
then personas are useless.
- Personas need to be relevant to everyone. Once created if
the personas don’t make sense to entire groups of people then they are ignored.
Stop this problem before it happens my making sure everyone involved can
answer, "How will using this persona make my life easier?"
- Personas are not an exact science. Even if you don’t execute
flawlessly against your persona chances are you will have solved many people’s
problems just in trying.
- Build personas based on goals not categorization. Rather
than create persona identity based on a category (small business vs.
enterprise) craft personas based on the goals people have. Goal-based
development will transcend awkwardly design categories.
- Start small. Resist the temptation to make your first
attempt at using personas a widely publicized event. You only get one shot at a
first impression and it may take some time to learn to use them right.
- Personas tend not to die, but rather evolve. Just as rarely
to businesses remove offerings, personas will grow with the organization based
on the stated goals.
Adlinisms
Tamara’s work is peppered with colorful metaphors that help drive her points home. Here are a few we discuss in our interview:
- Corporate underpants - when your org chart shows up in the
primary navigation of your website
- Let them pee - give people what they really want and then
you'll find they are probably amenable to listen to whatever you want to
present
- Barnacle-based design - piecemeal additions to a good
product or website eventually creating large and less-valuable version what's indended
Software Developers and Their Illicit Brethren
Tamara notes that there are only two industries that call their customers "users". Read Nerd Nirvana’s post on Software Developers vs. Drug Dealers.
Books Mentioned in the Show
The Persona Lifecycle : Keeping People in Mind Throughout Product Design
How to Win Friends and Influence People
Featured Music
Bed and bumper music in the show is provided by: